Pioneer Cup of "Dark Breakthrough": Quickly describe the blueprint of the third competition dimension in e -sports
Author:Cover news Time:2022.09.17
On the evening of September 17, the Pioneer Cup Finals of the "Dark Region Breakout" ended in Shanghai, and the TJB team won the championship.
From the launch of the "Dark Region Breakout" in July this year, to the successful end of the first official event in September, the "Dark Breakout" event completed the preparation and landing of the event in a considerable short period of time, and successfully ran the route of the event. It has also completed the verification of "third competitive dimension" from creativity to practice, and officially brought the "material accumulation" victory and defeat mechanism, bringing into the mainstream e -sports industry.
New event with a box office layout in advance and entertainment divisions
The first pioneer trials cooperated with the three major live broadcast platforms of Kuaishou, Douyu, and Huya to provide the platform with direct invitation places. In fact, it has opened up the platform cup and official cups.
In daily operations, several major live broadcast platforms will often organize small competitions inside the platforms, but because these platforms are limited to no promotion channels, they often lack attractiveness and become pure entertainment competitions. The Pioneer Cup of "Dark Breakthrough" provides a channel for upgrading the official cup for the live broadcast platform, which greatly improves the gold content of the platform cup and makes the platform cup more attractive. Therefore The ground personally or supported the team to participate in the competition. Once they successfully entered the official cup, their fans will naturally become the audience of the Pioneer Cup of the Dark Area. Gradually accumulating natural traffic, and even the product diversion "Dark Breakout" has achieved a win -win situation with the live broadcast platform.
In addition, whether it is the veteran e -sports club of the Dark Breakthrough Division, or the new troops that have just entered the e -sports industry with the help of the "Dark Breakthrough", there are teams and players live broadcast or even sign the live broadcast platform. The Pioneer Cup in the "Dark Area" itself has also become a "double election meeting" that leverages the FPS top club and the live broadcast platform resources.
According to the information of Sun Yiming's previously revealed by the producer of the Rubik's Cube Studio "Breakthrough", in November, "The Dark Breakout" will start the public competition in the game, which will further activate the potential players of the future official events of "Dark Area Breakthrough". The professionalization of "folk masters" was placed in the high priority of the "Dark Region Breakout" event planning. Occupational standards also provide the public with channels for participating in high -standard events, and also take into account the entertainment demands of anchors and water friends lines.
From the means to the purpose of the third competition dimension, the three -party forces are competing in the same scene
The biggest difference between "Dark Area Breakfast" and traditional shooting games is that supplies in "Dark Breakthrough" are not just ways to survive or win, but rises to the purpose of winning.
Therefore, the special temperament of "Dark Breakout" products also naturally affects its e -sports events -the concept of "determining the victory and defeat of materials accumulation" is a blind area in the previous e -sports industry. Later, the competition was quickly launched. With the experience of not mature related event experience for reference, relying on its own product characteristics, it began to explore the "third competitive dimension".
The winning and defeat of "Dark Breakout" will be completely linked to the only element accumulation of materials, and the supplies that successfully bring out in a single game can also become the first advantage of the follow -up game, but at the same time, it also brings the supplies by competitors. The risk of seizing, such a mechanism brought the game of the participating teams to the single game, solved the weak problem of the long -lasting game confrontation of the shooting e -sports project, which made the "Dark Breakout" match with strategic confrontation. And the viewing of the performance on the spot has increased the richness and ornamental of the competition, which is also the exploration of the "Dark Breakout" event, a new idea for shooting projects and even the entire e -sports industry.
Such a game model brings new vitality to the historic shooting project: not only inheriting the advantages of the threshold of the low -viewing of shooting projects, but also because of the addition of this third competitive dimension because of the accumulation of materials. The point not only stays at the level of the "muscle response" of the shooting player, the number of materials makes the game trend unpredictable, so that the audience can watch the game low, and at the same time have enough imagination.
Most of the emerging events are facing the difficulties brought about by the limited appeal in the early stage. The first Pioneer Cup "The Dark Region Breakout" has cleverly realized the "hot heat start up".
The parallel track of the three tracks also brought early dividends to the head anchor of the folk and the head of the live broadcast platform, but this also brings the difficulties of coordinating different channel teams and players. From the results, the first session, the first session The Pioneer Cup in the "Dark Region Breakfast" smoothly combines the teams of three different channels, confirming the feasibility of the third competition dimension.
Innovation is never an easy task, but in the e -sports industry with fierce traffic competition and obvious Matthew effect, innovation also means finding its own path. The "Dark Region Breakout" event revolves around the third competition dimension. In terms of the rules of the event, the track design, and the timing of the opening time of the public events, they all show the maturity of surpassing emerging events, which brings to the e -sports industry. The long -lost new variables also contributed to the rich e -sports content industry.
The end of the Pioneer Cup in "The Dark Area Breakthrough" has accumulated valuable experience in running. As the official continuously optimizes the design of the event and the output of the event, the "Dark Breakthrough" determination has been stable in the e -sports industry.
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