Gather the "strongest brain" of the whole industry!Qingdao Laoshan: Let the "virtual" follow the reality

Author:Qingdao Daily Time:2022.09.21

As the "front -line battlefield" of the new generation of information technology, the virtual reality industry is deeply changing the human production lifestyle, governing many new products, new services, new models, and new formats, and driving unprecedented changes in my country's industrial structure. Scientific and technological innovation is a "cockpit stone" that promotes the high -quality development of the virtual reality industry, and promotes the virtual reality industry to rush to the "deep water zone".

The virtual reality is undoubtedly a "dispute". Qingdao Laoshan District has stabilized on this track early, and his hoof is stable. Scientific research strength and talent reserves have become the cornerstone of its first -mover advantage, and also the power engine of driving development. "The National Virtual Real Manufacturing Innovation Center" was written into a government work report to provide strong policy support for the development of the virtual reality industry; on the other hand, the first layout of Laoshan District, vigorously introduced high -end scientific research institutions. Innovation capabilities lead the country; rich innovation elements gather in Qingdao, and inexhaustible intelligence support gathers Laoshan ... These superimposed "quantitative changes" are keeping "virtual" continuously into reality.

Policy base is solid: creating the world's leading virtual reality R & D highland

At present, the "Yuan Universe" entrance, such as virtual reality and wearable intelligent devices, is gradually opening. The national "Fourteenth Five -Year Plan" outline includes virtual reality and augmented reality in a key development direction; the "Fourteenth Five -Year Plan" digital economic development plan released by the State Council clearly proposes to deepen the integration of virtual reality technology and expand social, shopping, entertainment Application in the fields of exhibitions; the National Development and Reform Commission, the Ministry of Industry and Information Technology, and the Ministry of Science and Technology have also introduced the guidance policy to support the development of virtual reality industries; data related data of Cedres show that my country's virtual (enhanced) real industry market size has reached 41.35 billion yuan, year -on -year -on -year, year -on -year, year -on -year, year -on -year, year -on -year, year -on -year, year -on -year, year -on -year, year -on -year, year -on -year, year -on -year, year -on -year, year -on -year, year -on -year, year -on -year, year -on -time The increase is 46.2%, and it is expected that the average annual high growth rate will still be maintained in the next 3-5 years.

At the same time, the virtual reality industry also provides a strong arm assistance for Shandong's search for a new digital economy growth point, which is becoming an important puzzle in the process of optimization of the Shandong industrial structure. The "Three-year Action Plan for the High-quality Development of the Virtual Reality Industry (2022-2024)" has further clarified the positioning of the world's leading virtual reality R & D highland; Create a national virtual reality manufacturing innovation center; rely on Beijing University of Aeronautics and Astronautics, Beijing University of Science and Technology and other universities, as well as national key laboratories of virtual reality technology, focus Study in core technologies, establish a leading position in the key technical fields of virtual reality, and accelerate the transformation of virtual reality technology to productivity.

The corner of the exhibition hall of the Virtual Reality Manufacturing Innovation Center in Shandong Province.

Walking in front of the new game. The Shandong Virtual Reality Manufacturing Innovation Center has previously "settled" Qingdao. At present, the center is actively competing for the first national manufacturing innovation center in the field of virtual reality. The center brings together leading enterprises such as Goer, Pico, iQiyi, Liad and other industries as shareholders. With the help of the construction ideas of "Sanxie, Liulong, and Five platforms", it will create virtuals throughout the industrial chain, innovation chain, and supply chain. The realistic ecosystem, accelerating the empowerment of virtual reality technology in many fields such as industry, cultural tourism, education, and further consolidating the domestic leading position of Qingdao in the field of virtual reality.

Scientific research strength "can fight": the advantage comes from "first chess", "active battle", "combined boxing"

The "first chess", fighting "active battles", making good "combination boxing", and the thick reserve in the field of science and technology research and development are the confidence of Qingdao's "head camp". At present, Shandong has 13 high -end professional R & D institutions in the field of virtual reality, and 11 of them are stationed in Qingdao. According to statistics, Laoshan currently brings together about 70%of the virtual reality scientific research forces in the country. Especially in recent years, relying on Beihang Qingdao Research Institute, Qingdao has established virtual reality/augmented reality technology and application national engineering laboratories, virtual reality technology and system countries The key laboratory Qingdao branch room and other domestic VR fields and the top scientific research institutions and national -honored laboratories. They have cooperated with the top universities in China, industrial alliances, think tanks and other 11 Qingdao virtual reality research institutes, Qingdao Mountain Virtual Reality Reality Reality Research Institute Research institutions.

A few days ago, the reporter saw in an interview with the Laboratory of the Qingdao Virtual Reality Research Institute in Shandong University that students were debugging the interactive system of robotic arm man -by -machine human machine -based machine -based on virtual reality, making them more accurate This technology will be applied in multiple fields such as services, medical care in the future. It is understood that the Qingdao Virtual Reality Research Institute of Shandong University focuses on the fields of virtual reality research related fields, developed a new generation of virtual reality technology, and established "virtual reality and enhanced reality", "three -dimensional printing and intelligent manufacturing", "smart robot", "big data" The laboratory such as visualization, "Qingdao has rich and diverse manufacturing application scenarios, and also has natural advantages in cultural tourism and other aspects. The gathering of scientific research institutions and talent resources is conducive to finding the global frontier virtual reality technology at the fastest speed at the fastest speed. , Make Qingdao's leading position in urban digital competition. "Tu Changhe, the head of the Qingdao Virtual Reality Research Institute of Shandong University, believes that the establishment of an accurate docking platform for supply and demand for production, research, research, and supply and demand. Innovative applications in many fields such as cities, intelligent manufacturing, digital tourism, service robots, etc., promote the efficient transformation of scientific and technological achievements, cultivate and incubate more high -tech enterprises. The Qingdao Virtual Reality Research Institute of Shandong University focuses on the relevant fields of virtual reality research and develops a new generation of virtual reality technology.

"Talent Magnetic" powerful: formation of "quotation, gathering, retention, and use" ecological cycle link

The innovation and development of the virtual reality industry cannot be separated from the "magnetic power" of talents. In 2016, Laoshan District proposed the idea of ​​creating "the capital of China's virtual reality industry", and took the lead in strategically deploy the VR talent highland strategically. In recent years, relying on universities, scientific research institutions, and backbone enterprises in Laoshan District, it has attracted a number of high -level talent teams including Yan Xiaotian, deputy dean of the Goer Virtual Reality Research Institute, Wang Guoping, a professor at Peking University, and Wang Yongtian, a professor at Beijing Institute of Technology. Settled. In addition, universities such as Beihang Qingdao Research Institute and Qingdao University of Science and Technology have also opened virtual reality related majors. In the past five years, nearly 200 virtual reality majors, graduate students, and doctoral students have been trained. Under the "magnet effect" generated by talents, Laoshan District has formed a good talent ecological cycle link of "introduction, gathering, retention, and use".

To achieve further development of the virtual reality industry, it is necessary to form a joint force in high -level and multi -field talents to jointly overcome the "card neck" technology in key areas. In 2021, the Qingdao Virtual Reality Industrial College (planning), which was jointly prepared by the People's Government of Laoshan District, Qingdao Open University, and Qingdao Star Shark Virtual Reality Technology Research Institute. The college takes the quality of the “service as the purpose, the employment -oriented, and the ability -oriented”, facing the market, the society, and adheres to the development needs of the virtual reality field of the Jiaodong Peninsula, adheres to professional and characteristic development, adheres to higher education resources Internationalization and open schools. Through the combination of production and education, the combination of schools and enterprises, it has played an advantage and highlighting the characteristics of school -running, which brings effectively to the talent gaps in the national virtual reality industry technology innovation, product research and development, design, and development and production.

Scene innovation "ingredients": Global Virtual Reality Contest Contest again "whistle" again

Scene innovation is the "base level" section of the development of virtual reality industries. During the 2022 International Virtual Reality Innovation Conference held from September 21st to 22nd, the awards ceremony of the "Star Shark Cup" Global Virtual Reality Contest Contest will be held simultaneously. It is reported that the contest has been successfully held for five sessions so far. The ceremony will focus on the frontier fields of virtual reality such as film and television, games, and education. Award.

At the same time, the Virtual Reality Content Production Center will release the "Digital Transformation White Paper in the Virtual Reality Ecology" to accelerate the promotion of virtual reality technology and help scene innovation running out of the "acceleration". At the same time, the scientific and technological achievement area of ​​the virtual reality industry will be set up at the site to display diversified hardware with multi -carrier, and diverse presentation of multiple categories to promote virtual reality technology to empower thousands of industries and enter millions of households.

News extension

collect! 2022 International Virtual Reality Innovation Conference The highlights are here

The 2022 International Virtual Reality Innovation Conference was held in Qingdao from September 21st to 22nd, 2022. The theme of the conference is "Developing virtual reality, helping the digital economy", hosted by Shandong Provincial Department of Industry and Information Technology, Qingdao Municipal People's Government, Laoshan People's Government, Qingdao Industry and Information Technology Bureau, and China International Trade Promotion Commission Qingdao Branch Organized, co -organized by Qingdao Star Shark Virtual Reality Technology Research Institute, Qingdao Microelectronics Innovation Center Co., Ltd., Qingdao Virtual Real Reality Research Institute Co., Ltd., Shandong Virtual Reality Industry Alliance will invite government, enterprises, research institutes, investment institutions and various types There are about 300 media representatives, including about 100 offline attendance.

It is reported that the conference can be called "gathered big coffee": Liu Yunjie, an academician of the Chinese Academy of Engineering, director and chief scientist of Zijinshan Laboratory, academician of the Chinese Academy of Engineering, Director of the National Key Laboratory of Virtual Reality and Systems The experts and scholars and entrepreneurs of the participating units will share the insights of the Yuan universe and the frontier of the virtual reality industry, and the application of typical scenarios, and deeply dig into an innovative application with potential business promotion value and promote all parties to negotiate cooperation.

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